A selection of my work

Portfolio.

Games, prototypes and development tools. Each project includes screenshots, my role and links to the available material.

Games & prototypes

Quiet Camp
Spatial puzzle · AndroidIn development

Quiet Camp

Find a place for every guest. A quiet puzzle about tents, thoughtful choices and a Ukrainian world finding its everyday rhythm again.

Project details
Moyva
Turn-based strategy prototypeTwo-person project

Moyva

A strategy prototype with procedural worlds, grid-based systems and custom Unity tools. My contribution focused on core game systems and development tools.

Project details
Fun and Ball
Unity game projectPortfolio project

Fun and Ball

An earlier game project exploring gameplay, physics and level structure, presented through its original screenshots and project website.

Project details

Tools & experiments

Tools & experiments

Smaller explorations in generation, Unity architecture and application development. Source repositories open on GitHub.

2D Tile Generator

Procedural tile worlds, chunks and noise maps in Unity.

Source on GitHub

2D Hexagon Generator

A small prototype exploring hex grids and neighbouring cells.

Source on GitHub

Order Management System

An application project exploring orders, APIs and data models.

Source on GitHub

Unity MonoSingleton System

A reusable Unity utility for managing singleton objects.

Source on GitHub